Tuesday, November 25, 2008

Video Games you may not want for kids

According to today's Orlando Sentinel page A11 these games are intended for ages 17 and older not under:

Blitz: The league 2
Gears of war
Saints Row 2
Dead Space
Fallout 3
Far Cry 2
Legendary
Left 4 dead
Resistance 2
Silent Hill: Homecoming

Positive games recommended for Teens:
Guitar Hero World Tour
Rockband 2
Rock Revolution
Spider Man: Web of Shadows
Shaun White Snowboarding


Picture courtesy of www.thegamerzzone.com

Saturday, November 15, 2008

Talk about Change

We were talking here few weeks ago about how the Internet and new technologies can change everything we do. Here is what the newly elected president is planning to do. Talk about change...



Saturday, November 1, 2008

New gaming controller (talking about change...)




1UP News (1up.com)
Check out this new remote coming up. This article is from 1up.com.
Sony Patents Break-Apart Controller
In conjunction with the PlayStation Eye, Sony's reconfigurable controller aims to offer the best motion control yet.By Dustin Quillen, 10/30/2008
Legitimizing rumors from earlier this year, Sony has registered a patent for a new, break-apart controller with advanced motion-sensing technology. Originally uncovered by a poster on Neogaf, this new controller -- should it actually see the light of day -- would put the PS3 in more direct competition with Nintendo's Wii.
This new controller isn't just another revision of the Sixaxis; rather, it looks like a complete overhaul of the form and function of the device, resembling a pair of ice cream cones more than Sony's ubiquitous Dual Shock. The images accompanying the patent display two Wii-like remotes with removable button faceplates, topped off with strange, bulb-like shapes. These glowing, spherical structures house LEDs and ultrasonic sound emitters, which would allow the PlayStation Eye camera to determine the controllers' positions in three-dimensional space.
While the controller's two pieces are separate in many of the provided images, they can also be connected in numerous configurations. One side-by-side permutation is somewhat akin to a traditional Dual Shock, while another looks more like a tribute to Aboriginal weaponry than a gaming device. Anyone who hated on Sony's original PS3 controller design should probably shield their eyes, because this thing makes the infamous boomerang controller look pedestrian by comparison.



Gaming companies come up with unusual patents like this and fail to act on them all the time, but our instincts tells us this one's serious. With the Wii continuing to dominate the console scene and Microsoft gradually repositioning themselves toward more casual gamers, this new input device could be the foothold Sony needs to define themselves this generation. Hopefully they can figure out some sort of reasonably-priced bundle for this thing, because we're having a hard time imagining your average Wii consumer dropping the massive amounts of cash required for a PS3, PlayStation Eye, and a new controller.

Chain, Chain, Change........

I love the fact that the mission statement shows that this Library adapts to the changing community and the evolving technology and ideas. Like a patron said today: "This Library is a whole different world". She has never seen what we offer, in the other libraries from where she lived before: No computer classes, no downloadable media, no 100 limit on items for checkout.
I enjoy the Gaming nights a lot, which also adapt to the evolving technology, first we had a Gaming Pod with an Xbox and Dance Dance Revolution, then we got a Nintendo Wii console with cool games and now we have Rockband and more up to date games! So yes, the Library is a good place to play and learn at the same time.

I also think that we connect our community by our Family Movie Nights, people gather and new friendships are made, and family bonds grow stronger.

The DaVinci article about libraries is very interesting, we are already offering some of the services suggested. For example the say to Preserve the Memories of our community, well we have the Orlando memory Database.
It's true that we offer computer classes as a resource for people that want to learn new technologies but it would be good if we offered a series of guest lectures on different technologies.
And we should definetly have creative spaces, as for now we offer programs fro Teen and Children creativity trough crafts, songs, gaming workshops and gaming related to musical instruments, but we should do it for everybody with these creative spaces the article talks about.

So in general, I think we are on the right track. We just have to keep it up.